|
KDL 1.5.1
|
computing inverse position kinematics using Levenberg-Marquardt. More...

Namespaces | |
| namespace | KDL |
Functions | |
| template<typename Derived> | |
| void | KDL::Twist_to_Eigen (const KDL::Twist &t, Eigen::MatrixBase< Derived > &e) |
computing inverse position kinematics using Levenberg-Marquardt.