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uvw 2.12.1
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The SignalHandle handle. More...
#include <signal.h>


Public Member Functions | |
| bool | init () |
| Initializes the handle. | |
| void | start (int signum) |
| Starts the handle. | |
| void | oneShot (int signum) |
| Starts the handle. | |
| void | stop () |
| Stops the handle. | |
| int | signal () const noexcept |
| Gets the signal being monitored. | |
Public Member Functions inherited from uvw::Handle< SignalHandle, uv_signal_t > | |
| HandleCategory | category () const noexcept |
| Gets the category of the handle. | |
| HandleType | type () const noexcept |
| Gets the type of the handle. | |
| bool | active () const noexcept |
| Checks if the handle is active. | |
| bool | closing () const noexcept |
| Checks if a handle is closing or closed. | |
| void | close () noexcept |
| Request handle to be closed. | |
| void | reference () noexcept |
| Reference the given handle. | |
| void | unreference () noexcept |
| Unreference the given handle. | |
| bool | referenced () const noexcept |
| Checks if the given handle referenced. | |
| std::size_t | size () const noexcept |
| Returns the size of the underlying handle type. | |
| int | sendBufferSize () |
| Gets the size of the send buffer used for the socket. | |
| bool | sendBufferSize (int value) |
| Sets the size of the send buffer used for the socket. | |
| int | recvBufferSize () |
| Gets the size of the receive buffer used for the socket. | |
| bool | recvBufferSize (int value) |
| Sets the size of the receive buffer used for the socket. | |
| OSFileDescriptor | fd () const |
| Gets the platform dependent file descriptor equivalent. | |
Public Member Functions inherited from uvw::Resource< SignalHandle, uv_signal_t > | |
| std::shared_ptr< R > | data () const |
Gets user-defined data. uvw won't use this field in any case. | |
| void | data (std::shared_ptr< void > uData) |
Sets arbitrary data. uvw won't use this field in any case. | |
Public Member Functions inherited from uvw::UnderlyingType< SignalHandle, uv_signal_t > | |
| Loop & | loop () const noexcept |
| Gets the loop from which the resource was originated. | |
| const uv_signal_t * | raw () const noexcept |
| Gets the underlying raw data structure. | |
| uv_signal_t * | raw () noexcept |
| Gets the underlying raw data structure. | |
Public Member Functions inherited from uvw::Emitter< SignalHandle > | |
| Connection< E > | on (Listener< E > f) |
| Registers a long-lived listener with the event emitter. | |
| Connection< E > | once (Listener< E > f) |
| Registers a short-lived listener with the event emitter. | |
| void | erase (Connection< E > conn) noexcept |
| Disconnects a listener from the event emitter. | |
| void | clear () noexcept |
| Disconnects all the listeners for the given event type. | |
| void | clear () noexcept |
| Disconnects all the listeners. | |
| bool | empty () const noexcept |
| Checks if there are listeners registered for the specific event. | |
| bool | empty () const noexcept |
| Checks if there are listeners registered with the event emitter. | |
Additional Inherited Members | |
Static Public Member Functions inherited from uvw::UnderlyingType< SignalHandle, uv_signal_t > | |
| static std::shared_ptr< SignalHandle > | create (Args &&...args) |
| Creates a new resource of the given type. | |
The SignalHandle handle.
Signal handles implement Unix style signal handling on a per-event loop bases.
Reception of some signals is emulated on Windows.
To create a SignalHandle through a Loop, no arguments are required.
See the official documentation for further details.
| bool uvw::SignalHandle::init | ( | ) |
Initializes the handle.
| void uvw::SignalHandle::oneShot | ( | int | signum | ) |
Starts the handle.
Same functionality as SignalHandle::start but the signal handler is reset the moment the signal is received.
| signum |
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noexcept |
Gets the signal being monitored.
| void uvw::SignalHandle::start | ( | int | signum | ) |
Starts the handle.
The handle will start emitting SignalEvent when needed.
| signum | The signal to be monitored. |